Behavior Tree Editor Documentation

Welcome to the official behavior tree editor documentation page!

Behavior Tree Editor is a Unity tool developed by Michael Guida, designed to make AI development eaiser for Unity Developers. This implementation of the Behavior Tree is heavily inspired by Unreal Engine Behavior Trees.

image

Hope you'll find this tool and documentation page useful for your projects and thank you for choosing Behavior Tree Editor!.

Regards,
Michael Guida

  • Edit this page
In this article
Back to top Generated by DocFX